Last updated 2 months agoJob is active
Release Infrastructure Engineer
Own build, deployment, preview, and release workflows for browser runtime and production tools.
Responsibilities:
- maintain CI/CD pipelines for game and editor builds, runtime packages, and test suites;
- improve preview environments, artifact publishing, rollback paths, and release checks;
- make build outputs reproducible, observable, and easy for engineers to debug;
- document release processes and remove manual steps where automation is reliable.
Requirements:
- experience with CI/CD, build tooling, deployment pipelines, and release operations;
- understanding of Node.js tooling, package builds, static hosting, and environment config;
- ability to debug flaky builds, slow pipelines, and deployment failures methodically;
- careful approach to secrets, permissions, logs, and operational safety.
Nice to have:
- experience with Vite, Nuxt, Docker, GitHub Actions, or similar release stacks;
- experience with automated smoke tests, performance checks, or visual previews;
- interest in game tooling, asset pipelines, and browser runtime delivery.